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Description
Wow, I really should update more often :/
Second update of the project DB. We came up with a simple way to layout the solid ground.
First you layout the tiles as background. Then, you add the "SolidGround" object on parts of the tiles you want solid.
The SolidGround object checks the tile under it (if any) creates a sprite from it, then use that sprite as a collision mask to that tile. The object doesn't draw the sprite, just uses it as collision mask.
This way, you don't have to create a separate object for every tile in the game, and its my understanding there will be a larger number of tile sets for the game
For more information about DB, check my first post:
farraj.deviantart.com/art/Game…
Cheers
Second update of the project DB. We came up with a simple way to layout the solid ground.
First you layout the tiles as background. Then, you add the "SolidGround" object on parts of the tiles you want solid.
The SolidGround object checks the tile under it (if any) creates a sprite from it, then use that sprite as a collision mask to that tile. The object doesn't draw the sprite, just uses it as collision mask.
This way, you don't have to create a separate object for every tile in the game, and its my understanding there will be a larger number of tile sets for the game
For more information about DB, check my first post:
farraj.deviantart.com/art/Game…
Cheers
Image size
1014x602px 90.6 KB
Date Taken
Feb 12, 2015, 11:22:49 AM
© 2015 - 2024 Farraj
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